Proc Rogue
WASD/ZQSD : Move
Space : Attack
CTRL : Dash + invulnerability
R : Restart ( Spam it a bit in the starting room to check out the map and room proc gen ;))
A prototype melee focused isaac-like roguelite, made in collaboration with the great jlowther (art)! Made in 5 days.
Try to clear the whole floor. Don't forget you have a dash.
Way too low in content right now (Come on, what's a roguelite without powerups!) but I think it's a good base :)
PS: Naga enemy was added last minute, please ignore its bugs ;)
Restarting MIGHT be unstable in the browser version, refresh if you have issues with the map generation. Windows version is more stable is general.
Procedural :
Map generation : done
Room background : done
Room layout : done
Room content : done
Room shape : todo
Credits :
Tileset adapted from finalbossblues' Beach Tileset
Pufferfish adapted from @RAPIDPUNCHES 's
Naga enemy adapted from coyotecraft's
Songs by SketchyLogic
Status | In development |
Platforms | HTML5, Windows |
Author | DinoMC |
Genre | Role Playing, Action |
Made with | GameMaker |
Tags | Action RPG, isaac, Procedural Generation, PROCJAM, Roguelike, Roguelite, Top-Down |
Download
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Comments
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This is a cute little game! I'm terrible at it, but enjoyed exploring what little I could reach.
Nice work getting it in on time!