Fun mechanics and interesting levels, especially considering the amount of time effort. several feedbacks:
1. Right now the hitbox feels too unforgiving, at least for me. There are several levels that I knew the solution but was struggling on execution. I guess this is not your intention of the game?
2. Moonwalk is bit confusing, at least at the time when it is introduced to the game.
Yes, the hitboxes bothered me too but after playtesting the levels a bunch of times I got used to them so I ended up forgetting to fix them. Gotta make them more fair.
For the first moonwalk level I just realized that it's actually bugged from someone posting a video (there's supposed to be 2 tutorials on that level, but the first one doesn't appear in the web version!)
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i am playing on mac and when i press control and direction buttons the tabs shifts to other tabs.
yare yare daze
Fun mechanics and interesting levels, especially considering the amount of time effort. several feedbacks:
1. Right now the hitbox feels too unforgiving, at least for me. There are several levels that I knew the solution but was struggling on execution. I guess this is not your intention of the game?
2. Moonwalk is bit confusing, at least at the time when it is introduced to the game.
Great work.
Thanks for the feedback! :)
Yes, the hitboxes bothered me too but after playtesting the levels a bunch of times I got used to them so I ended up forgetting to fix them. Gotta make them more fair.
For the first moonwalk level I just realized that it's actually bugged from someone posting a video (there's supposed to be 2 tutorials on that level, but the first one doesn't appear in the web version!)
"Too slow, too slow! The World is the ultimate Stand."